Chapter 3 Boom! Create a Genetic Algorithm
Genetic Algorithms and Machine Learning for Programmers — Pragmatic Programmers (20 / 70)
Over to You|TOC|Your Mission: Fire Cannonballs
In the previous chapter, you used saved data points a turtle visited as he escaped a paper bag to build a decision tree. By splitting the data on attributes, specifically x and y coordinates, the tree was able to decide whether new points were inside or outside the original paper bag. This is one way to predict values for new…